0.82 |
- Connection Improvements: Now, when the client connects to the server, it will first try a direct IP connection. If that fails, it will fall back on DNS. If both attempts fail, it will connect to a backup server.
- Removed /ac_screenshot name> instead you can now use player IDs directly for the screenshot and demo functions. /ac_screenshot or /ac_record
- Resolved (hopefully) scoreboard issues.
- Improved some internal logging, to provide e clearer insights into attempted hacking activities
- Patched a potential bypass involving CVAR_CHEAT.
- Revamped End-of-Map Awards Display.
- Added auto update feature when a new update is available, it will be downloaded automatically, and the changes will take effect after a map change or reconnection
- Adeed cg_weapontrace <1/2> (ac_allowcross must be allowed by the server)ΒΈ ** EXPERIMENTAL CODE, IT MIGHT CAUSE A CRASH, DISABLE IF IT DOES) **
- Custom Sounds Downloader: Implemented a feature to download custom sounds directly from a server-specified URL. If the server has customsounds https://domain/ enabled in its settings, any custom sound played on the server will attempt to download from the specified domain. The URL must point to a /sound directory, and sound files should use the .mp3 format.
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Posted on November 3, 2024 - 5:05 pm |
0.81 |
Hotpatch Release
- Fixed a vulnerability that allowed potential use of a wallhack exploit via .pk3 shader manipulation
- Fixed not being able to change 3rd crosshair color and the size of certain crosshair
- You can now set a custom key for the minimizer, by using ac_minimizeKey "keyname" for pause key you would write "pause" |
Posted on September 22, 2024 - 2:16 pm |
Version 0.80 |
- Fixed a potential memory edit vulnerability that allowed switching between first and third person views.
- Secured some internal code caves that were possible to hook.
- Several other changes, optimizations and improvements to the anticheat backend code.
- Added a new lagometer.
- Updated the killfeed message style, adding dynamic movement to the messages.
- Additionally, in the killfeed, the names of the killers are now displayed in green, while the names of those who are killed are shown in red.
- [H&S] Implemented effects for throwing knives, shooting a cage with m4, throwing fire and smoke grenades, and dropping a grenade.
- Removed "Attempting to add too many miniRefEntity_t" warning spam message.
- Added a private chat system ("/sendmsg msg") for users that are on anticheat, the server owner has to enable it first to work.
- Added a hitmarker feature that displays a "hitmark" and plays a sound when you hit an enemy. ("/ac_hitmarker")
- Added /aclist command, which lists all available ac commands.
- Added /snow and /rain commands to enable weather effects on maps that support rain or snow shaders.
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Posted on July 28, 2024 - 12:08 pm |
Version 0.79 |
- Windows 7 support
- Improved TMI data code.
- Fixed a crash caused by excessively long names when connecting to the anti-cheat server
- Fixed a crash in CG_DrawCrosshairNames
- It is possible now to see who is spectating you, Toggled by cg_drawspeclist cvar, (requires server-side modification)
- Changed display text on scoreboard when in H&S it shows now "seekers/Hiders" instead of red/blue team.
- Changed "Following" text when dead, it now displays the ID/or Admin of the Player you're currently following. use the cvar cg_drawextrainfo to disable/enable it.
- Added 'Verified by AC' text when dead. If you're spectating someone who's using anti-cheat, you'll see this text.
- Updated the texts for "Respawning in X seconds", "ghost", "spectator" and voting options to enhance readability and visual appeal.
- Added a differnet "go" sound when playing demolition, at the beginning of a new round.
- Added floodprotection for guid verification, it has now 1 second cooldown.
- Changed cg_drawTeamScores text, it now shows Hiders and Seekers instead of Red/Blue for HideSeek.
- The scoreboard now display stuns, stolen weapons and seekers caged in H&s mode. (Requires server-side modifications)
- Fixed the anticheat not displaying proper error message up on connecting if one of the (.pk3) files is corrupted.
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Posted on March 15, 2024 - 10:37 am |
Version 0.78 |
- Added RPG/M4/MM1 icons above player's heads when they carry these weapons in Hide & Seek.
- RPG/M4/MM1 weapons are now displayed on the radar in Hide & Seek, when dropped.
- Fixed massive issues with TMI data parsing, ensuring correct display of weapon icons.
- Fixed the client getting kicked when BSP instances weren't preloaded by the server.
- Changed and Updated @ac message and it now includes player's country information.
- Improved performance of ac_status by fetching data directly from the anticheat server instead of the website.
- Implemented feature allowing server owners to verify GUIDs.
- Removed guard_status.
- Removed fp_status.
- Fixed autorecording, it did not start the autorecord when the "demo" folder was not found.
- Implemented ability to adjust the size of the third crosshair.
- Fixed custom GUID not being removed when the client was no longer connected to the server.
- In Cops & Robbers gametype, there will be an alarm icon displayed when a prisoner has been broken out of jail. |
Posted on March 3, 2024 - 3:02 pm |