OLDER NEWS

0.82

- Connection Improvements: Now, when the client connects to the server, it will first try a direct IP connection. If that fails, it will fall back on DNS. If both attempts fail, it will connect to a backup server.

- Removed /ac_screenshot name> instead you can now use player IDs directly for the screenshot and demo functions. /ac_screenshot or /ac_record

- Resolved (hopefully) scoreboard issues.

- Improved some internal logging, to provide e clearer insights into attempted hacking activities

- Patched a potential bypass involving CVAR_CHEAT.

- Revamped End-of-Map Awards Display.

- Added auto update feature when a new update is available, it will be downloaded automatically, and the changes will take effect after a map change or reconnection

- Adeed cg_weapontrace <1/2> (ac_allowcross must be allowed by the server)ΒΈ ** EXPERIMENTAL CODE, IT MIGHT CAUSE A CRASH, DISABLE IF IT DOES) **

- Custom Sounds Downloader: Implemented a feature to download custom sounds directly from a server-specified URL. If the server has customsounds https://domain/ enabled in its settings, any custom sound played on the server will attempt to download from the specified domain. The URL must point to a /sound directory, and sound files should use the .mp3 format.

Posted on November 3, 2024 - 5:05 pm

0.81

Hotpatch Release

- Fixed a vulnerability that allowed potential use of a wallhack exploit via .pk3 shader manipulation

- Fixed not being able to change 3rd crosshair color and the size of certain crosshair

- You can now set a custom key for the minimizer, by using ac_minimizeKey "keyname" for pause key you would write "pause"

Posted on September 22, 2024 - 2:16 pm

Version 0.80

- Fixed a potential memory edit vulnerability that allowed switching between first and third person views.

- Secured some internal code caves that were possible to hook.

- Several other changes, optimizations and improvements to the anticheat backend code.

- Added a new lagometer.

- Updated the killfeed message style, adding dynamic movement to the messages.

- Additionally, in the killfeed, the names of the killers are now displayed in green, while the names of those who are killed are shown in red.

- [H&S] Implemented effects for throwing knives, shooting a cage with m4, throwing fire and smoke grenades, and dropping a grenade.

- Removed "Attempting to add too many miniRefEntity_t" warning spam message.

- Added a private chat system ("/sendmsg msg") for users that are on anticheat, the server owner has to enable it first to work.

- Added a hitmarker feature that displays a "hitmark" and plays a sound when you hit an enemy. ("/ac_hitmarker")

- Added /aclist command, which lists all available ac commands.

- Added /snow and /rain commands to enable weather effects on maps that support rain or snow shaders.

Posted on July 28, 2024 - 12:08 pm

Version 0.79

- Windows 7 support

- Improved TMI data code.

- Fixed a crash caused by excessively long names when connecting to the anti-cheat server

- Fixed a crash in CG_DrawCrosshairNames

- It is possible now to see who is spectating you, Toggled by cg_drawspeclist cvar, (requires server-side modification)

- Changed display text on scoreboard when in H&S it shows now "seekers/Hiders" instead of red/blue team.

- Changed "Following" text when dead, it now displays the ID/or Admin of the Player you're currently following. use the cvar cg_drawextrainfo to disable/enable it.

- Added 'Verified by AC' text when dead. If you're spectating someone who's using anti-cheat, you'll see this text.

- Updated the texts for "Respawning in X seconds", "ghost", "spectator" and voting options to enhance readability and visual appeal.

- Added a differnet "go" sound when playing demolition, at the beginning of a new round.

- Added floodprotection for guid verification, it has now 1 second cooldown.

- Changed cg_drawTeamScores text, it now shows Hiders and Seekers instead of Red/Blue for HideSeek.

- The scoreboard now display stuns, stolen weapons and seekers caged in H&s mode. (Requires server-side modifications)

- Fixed the anticheat not displaying proper error message up on connecting if one of the (.pk3) files is corrupted.

Posted on March 15, 2024 - 10:37 am

Version 0.78

- Added RPG/M4/MM1 icons above player's heads when they carry these weapons in Hide & Seek.
- RPG/M4/MM1 weapons are now displayed on the radar in Hide & Seek, when dropped.
- Fixed massive issues with TMI data parsing, ensuring correct display of weapon icons.
- Fixed the client getting kicked when BSP instances weren't preloaded by the server.
- Changed and Updated @ac message and it now includes player's country information.
- Improved performance of ac_status by fetching data directly from the anticheat server instead of the website.
- Implemented feature allowing server owners to verify GUIDs.
- Removed guard_status.
- Removed fp_status.
- Fixed autorecording, it did not start the autorecord when the "demo" folder was not found.
- Implemented ability to adjust the size of the third crosshair.
- Fixed custom GUID not being removed when the client was no longer connected to the server.
- In Cops & Robbers gametype, there will be an alarm icon displayed when a prisoner has been broken out of jail.

Posted on March 3, 2024 - 3:02 pm